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Teide at night over a cinematic horizon

AUDIO POST-PRODUCTION STUDIO

In digital audio, a true peak can exist between samples and remain unseen in the sampled waveform.

Mount Teide reveals only part of its scale. Most of the volcanic structure remains beneath the Atlantic Ocean, rising roughly 7,500 metres from the ocean floor to the summit.

Behind every film, series, immersive experience or post-production project there is far more work than the audience ever sees. Our role is to deliver that work with precision, reliability and respect for deadlines.

Selected Work

More than 25 years of experience across film, television, advertising, immersive media and post-production.

More than 150 projects delivered.

Many of these projects have been presented at international festivals and distributed across multiple territories and platforms.

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VR & Immersive

Working with VR and spatial audio since 2016.

Participation in XR productions, immersive experiences and interactive content.

Early commercial VR project featuring Ambisonics audio: SUBARU OUTBACK (2016).

Field Recording

Field recording is an essential part of our work.

We work with ORTF stereo techniques, Ambisonics arrays, parabolic microphones, contact microphones and ultrasonic recording systems.

Many recordings are made specifically for individual productions, while others become part of our growing sound library collection.

Field recording setup on a hillside

EDL Reloader

Some workflow problems are solved faster by building the right tool. EDL Reloader was developed during work on large productions to automate media collection from edit decision lists and prepare project structures for sound post-production. The application is used internally as part of our daily workflow. Public release is currently under evaluation. If the tool could be useful for your production, we would be pleased to discuss it.

EDL Reloader source screenshot
EDL Reloader UI screenshot
EDL Reloader result screenshot

Studio Design

Reliable monitoring environments are a fundamental part of sound work.

We perform measurements, analyse room behaviour and continuously refine our acoustic environments.

The objective is straightforward: make reliable decisions and achieve predictable results across different playback systems.

Studio frequency response analysisDolby room design calculationsRoom emulation frequency response analysisStudio room emulation response analysis
Teide in warm daylight

The True Peak is an audio post-production studio working across film, television, animation, immersive media and technical finishing.

Our approach combines practical production experience, technical accuracy and attention to detail. Whether the task involves dialogue, sound design, immersive audio, restoration, delivery or workflow development, the objective remains the same: solve problems efficiently and deliver work on time.